Meta-learning Framework for Reinforcement Learning Algorithms

Maria J. Danford

Present reinforcement learning algorithms function using a rule established in accordance to which the agent’s parameters are being continuously up-to-date by way of observation of the latest environmental condition. A single of feasible methods to increase the effectiveness of these algorithms could use automatic discovery of update rules from available […]

Present reinforcement learning algorithms function using a rule established in accordance to which the agent’s parameters are being continuously up-to-date by way of observation of the latest environmental condition. A single of feasible methods to increase the effectiveness of these algorithms could use automatic discovery of update rules from available facts, while also adapting algorithms to certain environmental situations. This path of analysis nevertheless poses a whole lot of issues.

In a new paper published on arXiv.org, authors propose development of metal-learning system which could find out an complete update rule, together with prediction targets (or price functions) and methods to find out from it by interacting with a established of environments. In their experiment, scientists use a established of three diverse meta-education environments to attempt to meta-find out a whole reinforcement learning update rule, demonstrating the feasibility of this kind of tactic and its possible to automate and pace up the discovery of new device learning algorithms.

This paper manufactured the to start with attempt to meta-find out a whole RL update rule by jointly getting the two ‘what to predict’ and ‘how to bootstrap’, changing existing RL ideas this kind of as price function and TD-learning. The effects from a small established of toy environments confirmed that the learned LPG maintains abundant information and facts in the prediction, which was important for productive bootstrapping. We feel this is just the beginning of the entirely facts-driven discovery of RL algorithms there are a lot of promising directions to lengthen our function, from procedural technology of environments, to new highly developed architectures and different methods to crank out practical experience. The radical generalisation from the toy domains to Atari video games demonstrates that it may perhaps be feasible to find out an productive RL algorithm from interactions with environments, which would likely direct to completely new strategies to RL.

Hyperlink to the analysis post: https://arxiv.org/pdf/2007.08794.pdf


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